Collision simulation settings
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| Collision tolerance (mm) | The tolerance between two groups of when a collision is detected. The value is the distance between the groups. A value = 0 corresponds to a contact. |
| Collision rendering | Option if the colliding geometry has to be colored or not when collision is detected. |
| Pause on collision | Check box to stop a motion picture simulation at the position where a collision has been detected. To continue the Play button has to be pressed again. |
| Compute all collisions | At each step of the simulation the collision checks are executed and multiple possible colliding cases may occur at any position of the simulated bodies (i.e. collision groups). With this option off, the collision analysis at the simulation step stops as soon as a collision situation has been detected, regardless if other collisions may occur at the same time. With the option on, the collision computation continues and displays all colliding situations that occur at that simulation step. See the example below. |
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| Situation | Compute all collisions: Off | Compute all collisions: On |
More collision reference information
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