Build the fixture clamp
Purpose
The fixture clamp will be created from an external file containing its geometry.
The geometry of the clamp is imported from an external file to build the clamp resource. The resource is then extended with a kinematic chain and the information needed for simulation.
Steps
1. Preparation
1.1 Switch to the Resource Builder workbench
Switch to RB workbench

1.2 Create a new empty document
If another document is already open, create a new empty document before continuing.
Create a new document
2. Define the clamp properties
2.1 Import the clamp geometry
Import Clamp.stp from the training data.
Import geometry
2.2 Create a new fixture resource
Create a fixture resource
2.3 Give the fixture an appropriate name
Resource properties
3. Build the clamp shape
3.1 Build the kinematic skeleton of the clamp
The kinematic skeleton allows the clamp to move during simulation.
Build the kinematic skeleton
3.2 Attach the clamp geometry to the skeleton
Attach geometry
4. Complete the clamp resource
4.1 Set kinematic limits for the clamp joint
Give the rotational joint an appropriate name and define its kinematic limits.
Set kinematic limits
4.2 Define home positions
Define home positions
4.3 Update home positions
Update home positions
4.4 Define the clamp simulation behavior
Define clamp simulation behavior
5. Save
5.1 Save the completed clamp resource
Save as resource
6. Duplicate
6.1 Create three copies of the clamp
For each copy, update the clamp name and its kinematics, then save it as a new resource.
Resource properties